Post edit history
Suggestion: Let players chose commander modules ingame
| Before | After | ||
|---|---|---|---|
| 1 | @Skasi | 1 | @Skasi |
| 2 | I think it would make game more unstable. | 2 | I think it would make game more unstable. |
| 3 | As @Sprung said you just add lot of weapon defs into one unitDef. But after, u need to modify unit's animation script to allow weapon enabling/disabling. It is actualy a big hack. | 3 | As @Sprung said you just add lot of weapon defs into one unitDef. But after, u need to modify unit's animation script to allow weapon enabling/disabling. It is actualy a big hack. |
| 4 | \n | ||
| 5 | UPD. U can have ony 16 weapons and u cannot have two weapons of the same type. |
