Loading...
  OR  Zero-K Name:    Password:   

Post edit history

Terraform cost too low and build too fast

To display differences between versions, select one or more edits in the list using checkboxes and click "diff selected"
Post edit history
Date Editor Before After
10/3/2013 6:42:05 PMCArankPxtl before revert after revert
Before After
1 I think the only reason we don't see more of this is that the terraform UI is so different from the normal build UI. I remember back when terraforming was just blocks earth placed using normal building (which was far buggier so I see why they threw it out) terraform was much more heavily used. 1 I think the only reason we don't see more of this is that the terraform UI is so different from the normal build UI. I remember back when terraforming was just blocks earth placed using normal building (which was far buggier so I see why they threw it out) terraform was much more heavily used.
2 \n 2 \n
3 I keep meaning to look into creating a "simplified" TF UI gadget. 3 I keep meaning to look into creating a "simplified" TF UI gadget.
4 \n 4 \n
5 But if it was easier, there would be more people abusing it. Likely terra will eventually need a nerf not in cost-per-deformation, but something that lets you shoot the work while it's happening. Like a destroyable delay-object that is built as the terra completes and can be blown up to prevent it from materializing. 5 But if it was easier, there would be more people abusing it. Likely terra will eventually need a nerf not in cost-per-deformation, but something that prevents its use in-combat. Like a destroyable delay-object that is built as the terra completes and can be blown up to prevent it from materializing.