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Interface element positioning

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Date Editor Before After
9/24/2013 6:32:43 PMGBrankTheEloIsALie before revert after revert
Before After
1 [quote]Transparent chat, resbar numbers and playerlist are hard to read.[/quote] 1 [quote]Transparent chat, resbar numbers and playerlist are hard to read.[/quote]
2 Don't agree, the font has a dark outline to it's perfectly readable imo. The absolute values in the bars themselves aren't important, the bars show if you stall or excess e or metal. Your income/spending numbers are way more important anways, and those are very readable, in my eyes. 2 Don't agree, the font has a dark outline to it's perfectly readable imo. The absolute values in the bars themselves aren't important, the bars show if you stall or excess e or metal. Your income/spending numbers are way more important anways, and those are very readable, in my eyes.
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4 [quote]Random clock (maybe you didn't notice it?) unneeded.[/quote] 4 [quote]Random clock (maybe you didn't notice it?) unneeded.[/quote]
5 I think the elapsed game time isn't too bad to know. And i love how ZK has the inbuilt (real life time) clock so you can keep an eye on when you might have to leave for something. I liked both in the defaults. 5 I think the elapsed game time isn't too bad to know. And i love how ZK has the inbuilt (real life time) clock so you can keep an eye on when you might have to leave for something. I liked both in the defaults.
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7 If there's one thing that might help new users then it might be having your selection window in the bottom center of the screen. Just my 2 cents (inb4 streamlining debate).