Loading...
  OR  Zero-K Name:    Password:   

Post edit history

How to fix blastwings and some other ops

To display differences between versions, select one or more edits in the list using checkboxes and click "diff selected"
Post edit history
Date Editor Before After
9/18/2013 12:19:16 PMMYrankxponen before revert after revert
Before After
1 [quote]But you must agree, there is some units that op in small games and not op in big games [/quote] 1 [quote]But you must agree, there is some units that op in small games and not op in big games [/quote]
2 @brroleg 2 @brroleg
3 I agree with this. Bandit was OP in 1vs1 (at least before the recent rebalance) because it kills all the opposition's raiders, causing them to lost alot of metal. 3 I agree with this. Bandit was OP in 1vs1 (at least before the recent rebalance) because it kills all the opposition's raiders, causing them to lost alot of metal.
4 \n 4 \n
5 The Bandit was not counter-able because its in early game ( no scout/no information) , so the first factory/unit is always a gamble. 5 The Bandit was not counter-able because its in early game ( no scout/no information) , so the first factory/unit is always a gamble, and if you lost too much metal then its already too much mistakes.