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                    1 | 
                    
                        
            (sorted by importance, top most important)
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                    2 | 
                    
                        
            \n
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                    | 1 | 
                    
                        
            ---> terrorform <---
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                    3 | 
                    
                        
            ---> terrorform <---
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                    | 2 | 
                    
                        
            \n
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                    4 | 
                    
                        
            \n
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                    | 3 | 
                    
                        
            zoom/iconization
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                    5 | 
                    
                        
            zoom/iconization
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                    | 4 | 
                    
                        
            \n
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                    6 | 
                    
                        
            \n
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                    | 5 | 
                    
                        
            opensource project. thats sexy. constant improvements of the game. and some people here i really agree with, mostly devs/admins -.-
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                    7 | 
                    
                        
            opensource project. thats sexy. constant improvements of the game. and some people here i really agree with, mostly devs/admins -.-
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                    | 6 | 
                    
                        
            \n
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                    8 | 
                    
                        
            \n
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                    | 7 | 
                    
                        
            online multiplayer. (not just PW, all). that makes the game more challenging than dumb AI which you can adapt to after some practice.
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                    9 | 
                    
                        
            online multiplayer. (not just PW, all). that makes the game more challenging than dumb AI which you can adapt to after some practice.
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                    | 8 | 
                    
                        
            \n
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                    10 | 
                    
                        
            \n
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                    | 9 | 
                    
                        
            much elements are automatizable, unit AI, build queue. this unique features removes the stress i got with SC2. played successfully broodwar since it came out in 1998(?) but SC2 was too stressy to chillout in the evening.
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                    11 | 
                    
                        
            much elements are automatizable, unit AI, build queue. this unique features removes the stress i got with SC2. played successfully broodwar since it came out in 1998(?) but SC2 was too stressy to chillout in the evening.
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                    | 10 | 
                    
                        
            \n
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                    12 | 
                    
                        
            \n
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                    | 11 | 
                    
                        
            and it has many elements of supcom but supcom was even worse lagging in the endgame.
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                    13 | 
                    
                        
            and it has many elements of supcom but supcom was even worse lagging in the endgame.
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