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opinions on current funnelweb

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Date Editor Before After
7/14/2013 12:39:11 AMGBrankKyubey before revert after revert
7/14/2013 12:38:17 AMGBrankKyubey before revert after revert
7/14/2013 12:38:04 AMGBrankKyubey before revert after revert
Before After
1 its a great unit when you have units to protect it and work together with it. 1 its a great unit when you have units to protect it and work together with it.
2 \n 2 \n
3 kind of acts like a land based reef, on that point: 3 kind of acts like a land based reef, on that point:
4 give it an antinuke like the reef has (also conveniently, its a land based mobile anti, as most people have been demanding.) 4 give it an antinuke like the reef has (also conveniently, its a land based mobile anti, as most people have been demanding.)
5 \n 5 \n
6 \n 6 \n
7 things to fix: 7 things to fix:
8 \n 8 \n
9 1 funels railguns need some firining arks(50deg?), as it is the funnelweb can't shoot most units because it is constantly trying to turn 9 1 funels railguns need some firining arks(50deg?), as it is the funnelweb can't shoot most units because it is constantly trying to turn
10 \n 10 \n
11 2 make drones posible to controll, or fix their ai, they will often start orbiting a random dead unit corpse or fly off to never return 11 2 make drones posible to controll, or fix their ai, they will often start orbiting a random dead unit corpse or fly off to never return ( most common cause of funnel deaths was drones going AWOL)
12 \n 12 \n
13 \n 13 \n
14 \n 14 \n
15 \n 15 \n