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Not a very easy mission, quite fit for the sixth level :)
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Not a very easy mission, quite fit for the sixth level :)
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Now, go up to eleven.
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Now, go up to eleven.
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There could still be some sounds during the intro, it always gives such a weird feel with the total silence.
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Also, i only realized i had a dgun on third attempt, because otherwise message disappeared before i saw it (even while being in such an annoying place). Maybe there could be some other way to convey similar information, in the campaign interface, not ingame?
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