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Considering recent hatred towards halloween, I'm considering rewriting detriment "part" into separate gamemode, and much more fair to that. (no randomness, something like, detriment/zenith/starlight/dante/bantha/goliath/sumo or any specified structure/unit spawns in center of map with any specified paralyse time, any first team to place faraday/venom near it and keeping it paralysed get's the unit/structure after grace period is over, sounds like king of the hill, but i think this way it will be better, naturally if no one get's the unit, it will be played as "detriment hideout", since zalgo does not forgive)
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Considering recent hatred towards halloween, I'm considering rewriting detriment "part" into separate gamemode, and much more fair to that. (no randomness, something like, detriment/zenith/starlight/dante/bantha/goliath/sumo or any specified structure/unit spawns in center of map with any specified paralyse time, any first team to place faraday/venom near it and keeping it paralysed get's the unit/structure after grace period is over, sounds like king of the hill, but i think this way it will be better, naturally if no one get's the unit, it will be played as "detriment hideout", since zalgo does not forgive)
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