1 |
Gunship
in
my
view
should
have
a
starting
viability
around
that
of
Planes,
perhaps
slightly
better.
|
1 |
Gunship
in
my
view
should
have
a
starting
viability
around
that
of
Planes,
perhaps
slightly
better.
That
are
actually
viable
as
start
factories
ATM,
there
are
a
bunch
of
rush
strats
involving
bombing
e
with
pheonix
(
only
non-dominant
due
to
e-cell)
,
rushing
shadows
to
snipe
comm,
rushing
blackdawn,
gnat
or
blastwing.
In
a
2v2,
a
second
player
going
either
air
factory
is
very
viable.
|
3 |
It's
rush
potential,
like
planes,
is
simply
too
high
for
it
to
be
a
standard
start
factory
with
a
competitive
expansion
rate.
|
3 |
But
their
rush
potential
is
simply
too
high
for
it
to
be
a
standard
start
factory
in
1v1
with
a
competitive
expansion
rate,
and
their
hardcounter
interaction
with
AA
makes
switching
quickly
into
and/or
out
of
these
factories
an
obvious
choice.
|