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Confused about gunships....

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Date Editor Before After
6/11/2013 8:11:19 PMROrankRed_Lemon before revert after revert
6/11/2013 8:10:32 PMROrankRed_Lemon before revert after revert
Before After
1 Offtopic 1 Offtopic
2 If you really want to derail this thread with useless banter at least have the decency to put a bit of effort into it or at the very least a lolcat, I was under the impression that this game has trolls of a higher quality that the rest of the tubes, #include{disimpressed .meh } 2 If you really want to derail this thread with useless banter at least have the decency to put a bit of effort into it or at the very least a lolcat, I was under the impression that this game has trolls of a higher quality that the rest of the tubes, #include{disimpressed .meh }
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4 Back ontopic: 4 Back ontopic:
5 It seems it is agreed then that gunsips are not viable by themselves (unless against nub, but nubs loose to Athena) on any map and are at best an accessory to other labs, is this the design goal regarding them? Because if so any discussion regarding gunship lab viability as pointless as discussing the viability of the strider hub as a normal starting lab. 5 It seems it is agreed then that gunsips are not viable by themselves (unless against nub, but nubs loose to Athena) on any map and are at best an accessory to other labs, is this the design goal regarding them? Because if so any discussion regarding gunship lab viability as pointless as discussing the viability of the strider hub as a normal starting lab.
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7 On another note i was thinking of a new builder for gunships ( or air) how about reducing altitude drastically and registering it as a ground unit so while it remains the fastest all terrain unit it can still help out on the frontline after chainsaws and screamers are up, and with reasonable buildpower it would allow a gunship ( or air) player to either support himself with ground defences or efficiently reclaim and/or grid 7 On another note i was thinking of a new builder for gunships ( or air) how about reducing altitude drastically and registering it as a ground unit so while it remains the fastest all terrain builder it can still help out on the frontline after chainsaws and screamers are up, and with reasonable buildpower it would allow a gunship ( or air) player to either support himself with ground defences or efficiently reclaim and/or grid
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