1 |
Neonstorm time:
|
1 |
Neonstorm time:
|
2 |
\n
|
2 |
\n
|
3 |
Remove the gunship lab. Divvy the gunships among the land/sea unit labs. Modify or add new gunships as needed. Boom.
|
3 |
Remove the gunship lab. Divvy the gunships among the land/sea unit labs. Modify or add new gunships as needed. Boom.
|
4 |
\n
|
4 |
\n
|
5 |
LV
gets
the
Valkyrie
(
may
need
speed
nerfs)
.
Jumpbots
get
the
Vindicator
(
Sumo,
Firewalker
and
Archangels
have
great
synergy
with
vindicators)
.
Make
the
Blastwing
a
firestarter
and
give
it
to
the
Spiders
-
they
need
something
to
take
down
swarms
of
raiders
where
Fleas
are
too
weak
and
Venoms
are
too
slow.
Amphibs
get
the
Banshee
so
they
can
actually
defend
their
territory
a
little.
Strider
Hub
gets
the
Krow
because
duh.
And
so
on.
|
5 |
LV
gets
the
Valkyrie
(
may
need
speed
nerfs)
.
Jumpbots
get
the
Vindicator
(
Sumo,
Firewalker
and
Archangels
have
great
synergy
with
vindicators)
.
Make
sure
the
Blastwing
can
kill
Glaives
and
give
it
to
the
Spiders
-
they
need
something
to
take
down
swarms
of
raiders
where
Fleas
are
too
weak
and
Venoms
are
too
slow.
Amphibs
get
the
Banshee
so
they
can
actually
defend
their
territory
a
little.
Strider
Hub
gets
the
Krow
because
duh.
And
so
on.
|
6 |
\n
|
6 |
\n
|
7 |
Suddenly, everybody needs AA. It's not "oh crap, he built planes, everybody invest in AA" it's "oh crap, he built *a lab*, everybody invest in AA".
|
7 |
Suddenly, everybody needs AA. It's not "oh crap, he built planes, everybody invest in AA" it's "oh crap, he built *a lab*, everybody invest in AA".
|