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i have to agree with jseah. there are several good starategies with gunships, but they all require ground units.
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i have to agree with jseah. there are several good starategies with gunships, but they all require ground units.
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2 |
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3 |
brawler:
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brawler:
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4 |
1 as jseah said
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1 as jseah said
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5 |
2 producing alot of brawlers and using them to "pick" at the enemy from their huge 700 range attack sphere lets you attack outside of aa range. this forces the enemy fighters to fly into your aa and die fast...
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2 producing alot of brawlers and using them to "pick" at the enemy from their huge 700 range attack sphere lets you attack outside of aa range. this forces the enemy fighters to fly into your aa and die fast...
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7 |
BD:
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BD:
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8 |
1 just a close range assasin, needs a shield to retreat to+repair, but works great
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1 just a close range assasin, needs a shield to retreat to+repair, but works great
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9 |
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10 |
rapiers:
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rapiers:
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11 |
not usefull at all
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not usefull at all
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12 |
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12 |
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13 |
banshees:
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banshees:
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14 |
rush in before enemy has aa with 10 banshees and kill all the mex/fusion/geo
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rush in before enemy has aa with 10 banshees and kill all the mex/fusion/geo
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15 |
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16 |
blastwings:
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16 |
blastwings:
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17 |
1 on demand minefield
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17 |
1 on demand minefield
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18 |
2 flying skuttle (if you can make enemy aa buissy)
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18 |
2 flying skuttle (if you can make enemy aa buissy)
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19 |
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20 |
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21 |
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22 |
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23 |
generaly they are all placed in the gimmick/niche troll tactic roles at the moment
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