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Revert outlaw

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Date Editor Before After
6/2/2013 3:43:48 PMAUrankAdminSaktoth before revert after revert
Before After
1 Convict should not be replacing Thug wholesale. Convict gets 6.4 shield power per cost, thug gets 6.9 per cost. Thug has 5.3 hp per cost, convict 4.6. The Thug has more shield regen (16 vs 9), but I think on the whole the utility of the convicts nano (Given that it's fairly cost effective on nano alone) massively beats out the very poor DPS that the thug brings. 1 Convict should not be replacing Thug wholesale. Convict gets 6.4 shield power per cost, thug gets 6.9 per cost. Thug has 5.3 hp per cost, convict 4.6. The Thug has more shield regen (16 vs 9), but I think on the whole the utility of the convicts nano (Given that it's fairly cost effective on nano alone) massively beats out the very poor DPS that the thug brings.
2 \n 2 \n
3 These numbers look quite off. But what's the best way to nerf it while preserving desired traits? Max shield will lower the point at which it starts to charge ally shields and make certain shots start to pass through entirely, while cost makes it's nano power worse. We can nerf it's range but then AoE starts to penetrate earlier and it has a harder time protecting what it's constructing (which is meant to be one of the intended uses). 3 These numbers look quite off. But what's the best way to nerf it while preserving desired traits? Max shield will lower the point at which it starts to charge ally shields and make certain shots start to pass through entirely, while cost makes it's nano power worse. We can nerf it's range but then AoE starts to penetrate earlier and it has a harder time protecting what it's constructing (which is meant to be one of the intended uses).
4 \n 4 \n
5 The original implementation was pretty experimental, just a sort of 'sounds cool, add it and change the values if we need to' thing. It just goes to show how long it takes to reach the metagame that it's been in the game this way for this long and we're only seeing it really abused now.
5 \n 6 \n
6 I'm pretty happy with bombs vs outlaw. Riot units are meant to semi-counter bombs and there is nothing else short of the felon that does, for a factory especially weak to bombs. 7 I'm pretty happy with bombs vs outlaw. Riot units are meant to semi-counter bombs and there is nothing else short of the felon that does, for a factory especially weak to bombs.