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Buff Artillery, nerf static area control

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Date Editor Before After
6/1/2013 11:50:26 AMGBrankTheSponge before revert after revert
Before After
1 This did sound insane from the title but it seems fairly well grounded. 1 This did sound insane from the title but it seems fairly well grounded.
2 \n 2 \n
3 This is all assuming that they will be buffed:. A change for the pillager could be slightly increasing its fire rate so it has a chance against shields, not so as to make the tremor obsolete though. I am not sure about increasing health for artillery, it is meant to be defended at the back after all. It may be better to give artillery more specific buffs rather than generic things like increasing hp. 3 This is all assuming that they will be buffed:. A change for the pillager could be slightly increasing its fire rate so it has a chance against shields, not so as to make the tremor obsolete though. I am not sure about increasing health for artillery, it is meant to be defended at the back after all. It may be better to give artillery more specific buffs rather than generic things like increasing hp.
4 \n
5 Generally I like the idea. It would lead to much less static, porcy, boring games.