1 |
No hear me out!
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1 |
No hear me out!
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2 |
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3 |
ZK teamgames have become very porcy and static. Nobody makes artillery in 1v1. Few good players make artillery in teamgames as it is very expensive, low damage output and very easily sniped by air.
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3 |
ZK teamgames have become very porcy and static. Nobody makes artillery in 1v1. Few good players make artillery in teamgames as it is very expensive, low damage output and very easily sniped by air.
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4 |
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5 |
Suggestion: buff artillery!
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5 |
Suggestion: buff artillery!
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6 |
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6 |
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7 |
Specifically:
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7 |
Specifically:
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8 |
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8 |
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9 |
More HP for wolverine, which disintegrates instantly with less than 400 HP. 700+ HP would be fine considering how expensive it is for its damage output.
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9 |
More HP for wolverine, which disintegrates instantly with less than 400 HP. 700+ HP would be fine considering how expensive it is for its damage output.
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10 |
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10 |
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11 |
More HP for hammer, which suffers from the same 'disintegrates instantly under pressure' which makes it practically unusable in teamgames.
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11 |
More HP for hammer, which suffers from the same 'disintegrates instantly under pressure' which makes it practically unusable in teamgames.
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12 |
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12 |
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13 |
More HP for firewalker.
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14 |
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13 |
Dominator is fine imo
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15 |
Dominator is fine imo
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14 |
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16 |
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15 |
Spider has no artillery, which I find very saddening.
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17 |
Spider has no artillery, which I find very saddening.
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16 |
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18 |
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17 |
Pillager could do with more HP and a much faster turn-rate so it isn't as easy to over-run.
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19 |
Pillager could do with more HP and a much faster turn-rate so it isn't as easy to over-run.
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18 |
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20 |
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19 |
Tremor needs to tougher imo - for somthing so expensive, it is slain so easily.
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21 |
Tremor needs to tougher imo - for somthing so expensive, it is slain so easily.
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20 |
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22 |
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21 |
Merl could be a little cheaper and more resilient, given that it is useless vs mobiles.
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23 |
Merl could be a little cheaper and more resilient, given that it is useless vs mobiles.
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22 |
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24 |
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23 |
the other side of the coin:
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25 |
the other side of the coin:
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24 |
\n
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26 |
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25 |
Change anni so it dosn't shut down artillery anymore.
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27 |
Change anni so it dosn't shut down artillery anymore.
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26 |
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28 |
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27 |
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29 |
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28 |
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30 |
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29 |
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31 |
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