1 |
I
remember
that
in
BA
they
have
a
widget
that
predict
your
resource
level
when
you
building
stuff,
and
experienced
player
always
queue
the
same
stuff.
|
1 |
I
remember
that
in
BA
they
have
a
widget
that
predict
your
resource
level
when
you
building
stuff
(
because
its
hard
to
make
sense)
,
and
experienced
player
always
queue
the
same
stuff.
|
2 |
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|
2 |
\n
|
3 |
I think in BA their resourcing scheme make the game linear.
|
3 |
I think in BA their resourcing scheme make the game linear.
|
4 |
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|
4 |
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|
5 |
But
IMO
ZK
also
seems
to
head
toward
that
(
not
fun)
direction.
.
.
for
example:
in
team
game
you
always
have
to
build
Air
or
loose
:(
|
5 |
IMO
ZK
also
seems
to
head
toward
that
(
not
fun)
direction.
.
.
for
example:
in
team
game
you
always
have
to
build
Air
or
loose
:(
|