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(For a previous discussion of this and other topics, refer to [url=http://zero-k.info/Forum/Thread/2263]this thread[/url])
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(For a previous discussion of this and other topics, refer to [url=http://zero-k.info/Forum/Thread/2263]this thread[/url])
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I'm co-writing the story for the ZK campaign with Saktoth, and we need to settle on the fluff/lore for how the commanders get around the galaxy. I'm welcoming ideas from the community in this matter.
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I'm co-writing the story for the ZK campaign with Saktoth, and we need to settle on the fluff/lore for how the commanders get around the galaxy. I'm welcoming ideas from the community in this matter.
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The key design goals are:
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The key design goals are:
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* Suspension of disbelief
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* Suspension of disbelief
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* Consistency with ZK/PlanetWars gameplay
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* Consistency with ZK/PlanetWars gameplay
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* Ability to tell an interesting story (without necessarily being bound by common sci-fi tropes)
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* Ability to tell an interesting story (without necessarily being bound by common sci-fi tropes)
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Some parameters/questions that you should consider answering:
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Some parameters/questions that you should consider answering:
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* Unrestricted travel between any two arbitrary points in the galaxy is probably not desirable (makes distances/territory/astrography meaningless). If it exists, it should be difficult to get.
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* Unrestricted travel between any two arbitrary points in the galaxy is probably not desirable (makes distances/territory/astrography meaningless). If it exists, it should be difficult to get.
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* Ships are cool (and in PW), so I'd like them if possible. On the other hand, why don't the ships just wipe the ground forces with a few well-placed kinetic strikes?
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* Ships are cool (and in PW), so I'd like them if possible. On the other hand, why don't the ships just wipe the ground forces with a few well-placed kinetic strikes?
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* For that matter, if the planet has a suitable moon, why don't I land on it and fling rocks at the primary?
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* For that matter, if the planet has a suitable moon, why don't I land on it and fling rocks at the primary?
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*
FTL
is
a
near-universal
space
opera
trope
for
a
reason
(
unless
you
like
your
human
characters
taking
[i]really[/i]
long
naps,
so
I
suspect
you'll
just
have
to
put
up
with
it.
That
said,
we're
open
to
ideas
that
don't
involve
FTL,
even
if
we're
extremely
unlikely
to
use
them.
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*
FTL
is
a
near-universal
space
opera
trope
for
a
reason
(
unless
you
like
your
human
characters
taking
[i]really[/i]
long
naps)
,
so
I
suspect
you'll
just
have
to
put
up
with
it.
That
said,
we're
open
to
ideas
that
don't
involve
FTL,
even
if
we're
extremely
unlikely
to
use
them.
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Here's a sample idea that I came up with:
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Here's a sample idea that I came up with:
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The commanders use (technobabble) to teleport between points in space. The travel range is energy-limited. Because of (technobabble), the energy requirement increases the further the destination is from a gravity well, so commanders land on planets rather than in deep space (also, they need to gather fuel for the next trip anyway).
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The commanders use (technobabble) to teleport between points in space. The travel range is energy-limited. Because of (technobabble), the energy requirement increases the further the destination is from a gravity well, so commanders land on planets rather than in deep space (also, they need to gather fuel for the next trip anyway).
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So, anyone have any ideas you'd like to share?
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So, anyone have any ideas you'd like to share?
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