1 |
adv adv adv starlight:
|
1 |
adv adv adv starlight:
|
2 |
cost: 100000m
|
2 |
cost: 100000m
|
3 |
hp: 30000
|
3 |
hp: 30000
|
4 |
\n
|
4 |
\n
|
5 |
weapons:
|
5 |
weapons:
|
6 |
-super erergy weapon
|
6 |
-super erergy weapon
|
7 |
100 damage(1000 cratering boost, 10 cratering mult)
|
7 |
100 damage(1000 cratering boost, 10 cratering mult)
|
8 |
0.05 reload
|
8 |
0.05 reload
|
9 |
2000 DPS
|
9 |
2000 DPS
|
10 |
300000 range
|
10 |
300000 range
|
11 |
\n
|
11 |
\n
|
12 |
-ground smasher
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12 |
-ground smasher
|
13 |
drains 100e
|
13 |
drains 100e
|
14 |
10000 damage(10000 cratering boost, 10 cratering mult)
|
14 |
10000 damage(10000 cratering boost, 10 cratering mult)
|
15 |
20s reload
|
15 |
20s reload
|
16 |
500 DPS
|
16 |
500 DPS
|
17 |
300000 range
|
17 |
300000 range
|
18 |
half nuke AoE
|
18 |
half nuke AoE
|
19 |
\n
|
19 |
\n
|
20 |
-4*defensive laser
|
20 |
-4*defensive laser
|
21 |
500 damage (0 cratering mult)
|
21 |
500 damage (0 cratering mult)
|
22 |
5s reload
|
22 |
5s reload
|
23 |
200 DPS
|
23 |
200 DPS
|
24 |
500 range
|
24 |
500 range
|
25 |
\n
|
25 |
\n
|
26 |
-energy burst
|
26 |
-energy burst
|
27 |
drains 200e, 5 min stockpile
|
27 |
drains 200e, 5 min stockpile
|
28 |
-> 60000e cost per shot
|
28 |
-> 60000e cost per shot
|
29 |
20000 capture damage
|
29 |
20000 capture damage
|
30 |
30s reload
|
30 |
30s reload
|
31 |
666,6(C) DPS
|
31 |
666,6(C) DPS
|
32 |
300000 range
|
32 |
300000 range
|
33 |
nuke AoE
|
33 |
nuke AoE
|
34 |
not interceptable by antinuke (energy burst, technically sunburst launcher with projectile animation)
|
34 |
not interceptable by antinuke (energy burst, technically sunburst launcher with projectile animation)
|
35 |
\n
|
35 |
\n
|
36 |
questions? so implement that!
|
36 |
questions? so implement that!
|
37 |
\n
|
37 |
\n
|
38 |
EDIT:
|
38 |
EDIT:
|
39 |
i
can
write
the
lua-unitfile
for
it
if
you
give
me
the
shoot
animation,
the
projectile
anims,
the
model
and
a
good
name
|
39 |
i
can
write
the
lua-unitfile
for
it
if
you
give
me
the
shoot
animation,
the
projectile
anims,
the
model
and
a
good
name
(
adv.
adv.
adv.
starlight
is
too
boring)
|