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Forking from the 'Things I dont like about ZK' thread -
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Forking from the 'Things I dont like about ZK' thread -
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[quote]The Sumo is a horrible, horrible unit. It counters all low density land with absolute brutality. In team games, mostly anyone in the top 10 – Rafal, Fireman, Wolas etc – will rush these invariably, and they are almost always incredibly effective.
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[quote]The Sumo is a horrible, horrible unit. It counters all low density land with absolute brutality. In team games, mostly anyone in the top 10 – Rafal, Fireman, Wolas etc – will rush these invariably, and they are almost always incredibly effective.
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Unlike the Golly – which is specialized and interesting – the Sumo simply counters everything on land, with a few exceptions. It has anti swarm, MASSIVE up close DPS, mobility, resilience… its completely boring and hugely effective. More than anything else, I see this unit teach noobs to stop using little, low density units and just spam heavies in teamgames and it is really awful. If this thread only has one effect, I would hope it would be to look at the Sumo and specialize the damn thing, which atm is basically the only unit outside the RPS counter structure.
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Unlike the Golly – which is specialized and interesting – the Sumo simply counters everything on land, with a few exceptions. It has anti swarm, MASSIVE up close DPS, mobility, resilience… its completely boring and hugely effective. More than anything else, I see this unit teach noobs to stop using little, low density units and just spam heavies in teamgames and it is really awful. If this thread only has one effect, I would hope it would be to look at the Sumo and specialize the damn thing, which atm is basically the only unit outside the RPS counter structure.
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[/quote]
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[/quote]
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Sumo:
too
generalist.
More
difficult
to
counter
than
to
use.
Overly
effective
against
many
of
its
counters
due
to
combination
of
HP
&
Jump
(
dodging
EMP
for
example,
or
jumping
right
on
top
of
skirmishing
recluses)
.
Encourages
new
players
in
teamgames
to
just
rush
heavies,
because
small
units
will
just
get
squashed.
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Sumo:
too
generalist.
More
difficult
to
counter
than
to
use.
Overly
effective
against
many
of
its
counters
due
to
combination
of
DPS,
HP
&
Jump
(
dodging
EMP
for
example,
or
jumping
right
on
top
of
skirmishing
recluses,
or
carbonizing
rapier/banshit
swarms
with
epic
DPS)
.
Encourages
new
players
in
teamgames
to
just
rush
heavies,
because
small
units
will
just
get
squashed.
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The Golly is now a model heavy - specialized but useful (owns heavy units, countered by swarms.) Sumo likewise needs to be specialised.
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The Golly is now a model heavy - specialized but useful (owns heavy units, countered by swarms.) Sumo likewise needs to be specialised.
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Discuss.
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Discuss.
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