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XP overflow

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Date Editor Before After
1/3/2013 2:26:47 PMUArankIvica before revert after revert
Before After
1 kmar, developers can just make it this way: 1 kmar, developers can just make it this way:
2 1) If you have _more_ points than you can spend for all possible unlocks: 2 1) If you have _more_ points than you can spend for all possible unlocks:
3 Show you: %all_points_needed_for_all_unlocks%-%cost_of_all_unlocks_you_have% 3 Show you: %all_points_needed_for_all_unlocks%-%cost_of_all_unlocks_you_have%
4 2. If you have _less_ points than you can spend for all possible unlocks: 4 2) If you have _less_ points than you can spend for all possible unlocks:
5 Show you: %your_points% (real ones) 5 Show you: %your_points% (real ones)
6 3) If you have everything - don't show points at all.
6 \n 7 \n
7 Personally I don't think there is any issue with high level. It doesn't look like we'll get any more different commander modules or 10 new units all of sudden. 8 Personally I don't think there is any issue with high level. It doesn't look like we'll get any more different commander modules or 10 new units all of sudden.
8 \n 9 \n
9 And donating XP to other players is kinda... bad idea. I have an idea who will go all smurf-day. 10 And donating XP to other players is kinda... bad idea. I have an idea who will go all smurf-day.