1 |
There's no way around conflicts in the a-f-topic.
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1 |
There's no way around conflicts in the a-f-topic.
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2 |
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2 |
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3 |
If
you
keep
it
the
previous
way,
newbies
will
have
a
hard
time
getting
used
to
stuff.
Streamlining
controls
with
other
RTS
will
always
be
a
good
idea.
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3 |
If
you
keep
it
the
previous
way,
newbies
will
have
a
hard
time
getting
used
to
the
controls
(
which
already
happens
enough
in
other
places,
say
leftclicking
the
minimap
doesn't
work)
.
Streamlining
(
at
least)
default
hotkeys
with
other
RTS
will
always
be
a
good
idea.
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4 |
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4 |
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5 |
If you just make a the hotkey for fight and f for attack then ofcourse it won't make sense, but the meaning of the command names doesn't change (i believe that's what happened, and it's in my eyes the most comfortable way for everyone).
|
5 |
If you just make a the hotkey for fight and f for attack then ofcourse it won't make sense, but the meaning of the command names doesn't change (i believe that's what happened, and it's in my eyes the most comfortable way for everyone).
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6 |
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6 |
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7 |
If you completely exchange fight and attack (that is, fight means attack ground and attack the previous fight or attack-move, a chance code-wise if you will) then current players will get messed up big time (although their hotkeys stay the same). They'd have to change the attack command to f and the fight command to a in order to have their play unaffacted. So for new players the hotkeys will make sense, but not for the current ones (and it would mean extra work).
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7 |
If you completely exchange fight and attack (that is, fight means attack ground and attack the previous fight or attack-move, a chance code-wise if you will) then current players will get messed up big time (although their hotkeys stay the same). They'd have to change the attack command to f and the fight command to a in order to have their play unaffacted. So for new players the hotkeys will make sense, but not for the current ones (and it would mean extra work).
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8 |
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8 |
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9 |
Edit: Oh, Licho found a nice way to make sense of it :D
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9 |
Edit: Oh, Licho found a nice way to make sense of it :D
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