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[quote] even with support they can still just terraform down your strider [/quote]
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[quote] even with support they can still just terraform down your strider [/quote]
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You
don't
seem
to
be
very
good
at
reading.
Let
me
elaborate:
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You
don't
seem
to
be
very
good
at
reading,
or
thinking.
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\n
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Let me elaborate:
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1) clams have a short buildrange.
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1) clams have a short buildrange.
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2) juggernaut has an area-effect dgun.
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2) juggernaut has an area-effect dgun.
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3) the radius of juggernaut area of effect is greater than clam buildrange.
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3) the radius of juggernaut area of effect is greater than clam buildrange.
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4) juggernaut dgun launches all units caught in it into whatever you specify at murderous speeds.
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4) juggernaut dgun launches all units caught in it into whatever you specify at murderous speeds.
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5) conclusion: if clams terraform your jug, your micro sux so much that you can't even press a single button to one click genocide the entire clamblob, and you should share that unit to some quicker ally next time.
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5) conclusion: if clams terraform your jug, your micro sux so much that you can't even press a single button to one click genocide the entire clamblob, and you should share that unit to some quicker ally next time.
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All other striders have similar instagibbing potential at greater ranges than clam buildrange.
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All other striders have similar instagibbing potential at greater ranges than clam buildrange.
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- Dante can exterminate any kind of blobs - shieldblobs, clamblobs, whatever - with the missile salvo dgun, and outranges clam buildrange with its basic weapons.
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- Dante can exterminate any kind of blobs - shieldblobs, clamblobs, whatever - with the missile salvo dgun, and outranges clam buildrange with its basic weapons.
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- Scorpion can do the same, but WHILE CLOAKED.
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- Scorpion can do the same, but WHILE CLOAKED.
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- Bantha has emp mlrs salvo of a ridicilous range and all of its basic weapons also outrange clamblob buildrange.
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- Bantha has emp mlrs salvo of a ridicilous range and all of its basic weapons also outrange clamblob buildrange.
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- which leaves us with Detriment, whose basic weaponry outranges clamblob AND is piercing rapid-fire, which means sad death to any units that clamp too much.
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- which leaves us with Detriment, whose basic weaponry outranges clamblob AND is piercing rapid-fire, which means sad death to any units that clamp too much.
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