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My solution to smurfing

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Date Editor Before After
12/17/2012 12:57:44 AMUSrankFireplace before revert after revert
12/17/2012 12:54:32 AMUSrankFireplace before revert after revert
12/17/2012 12:53:57 AMUSrankFireplace before revert after revert
12/17/2012 12:47:58 AMUSrankFireplace before revert after revert
Before After
1 Princereaper has a good point about the lack of incentive to play in the experienced room. However, I'm afraid that altering the elo gain would just screw up the elo system. 1 Princereaper has a good point about the lack of incentive to play in the experienced room. However, I'm afraid that altering the elo gain would just screw up the elo system.
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3 Perhaps we could have incentives in the form of some kind of distinction, e. g. for playing a certain number of games in the experienced room. These could come in the form of forum/lobby avatars, and commander accessories, such as Godde's crown as suggested in another thread ( http://zero-k. info/Forum/Thread/3835 ) . 3 Perhaps we could have incentives in the form of some kind of distinction, e. g. for playing a certain number of games in the experienced room. These could come in the form of forum/lobby avatars, and commander accessories, such as Godde's crown as suggested in another thread ( http://zero-k. info/Forum/Thread/3835 ) . Now granted, we would need to create more art and I'm not an artist, so I can't contribute to that.
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5 Now granted, we would need to create more art and I'm not an artist, so I can't contribute to that. With regards to avatars, we could take this as an opportunity to fix the avatar system and allow us to change them. We can make it so that, in the beginning, players can only choose certain avatars. Players would be allowed to unlock "higher level" avatars, such as the superunits ( Detriment, etc) as a reward for fulfilling certain requirements involving the experienced room. Anyone who already has such avatars would simply have it changed upon the implementation of such a system. Maybe if we somehow happen to get some artists to volunteer, we could get some really cool avatars like Licho. 5 With regards to avatars, we could take this as an opportunity to fix the avatar system and allow us to change them. We can make it so that, in the beginning, players can only choose certain avatars. Players would be allowed to unlock "higher level" avatars, such as the superunits ( Detriment, etc) as a reward for fulfilling certain requirements involving the experienced room. Anyone who already has such avatars would simply have it changed upon the implementation of such a system. Maybe if we somehow happen to get some artists to volunteer, we could get some really cool avatars like Licho.