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the amazing state of planes in zk

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Date Editor Before After
10/26/2012 9:54:13 AMDErankKlon before revert after revert
10/26/2012 9:49:54 AMDErankKlon before revert after revert
Before After
1 ok you can also use this as a feature. but i still would rather like to see that you can somehow interfere with those planes that have already gone to repair to stop them from suiciding into aa. for example, to make the usage you describe still possible, you could have it accept commands again when you change repair state. so you could set repair state, give the attack command, and then reset repair state to pick those bombers who have chosen a suicidal route to the factory and send them another way. possibly even have the "return to fac" command put at end of queue. 1 ok you can also use this as a feature. but i still would rather like to see that you can somehow interfere with those planes that have already gone to repair to stop them from suiciding into aa. for example, to make the usage you describe still possible, you could have it accept commands again when you change repair state. so you could set repair state, give the attack command, and then reset repair state to pick those bombers who have chosen a suicidal route to the factory and send them another way. possibly even have the "return to fac" command put at end of queue.
2 \n
3 generally i dislike the idea of a unit beeing unable to be controlled any time.
4 anything can happen while your unit is doing that and you cant stop it. there might be 20 bombers getting caught off by some mobile aa or fighters that come out of nowhere, and you cant do the simple thing and send them another way. on the other hand, what you have in your example can also be accomplished in a way not requiring your units to be uncontrollable. in addition, there is also a "repair and refuel" button already available, that you could just click after you gave the order to bomb something, i assume it would only apply to those actually in need of repair.