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Automating builders and the UI

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Date Editor Before After
10/24/2012 6:06:53 AMAUrankjseah before revert after revert
10/24/2012 6:06:40 AMAUrankjseah before revert after revert
Before After
1 There's a setting in your menus (somewhere =D) that is called Idle Nanos. If you set it to anything other than zero, nanoturrets without orders for more than X seconds will default to a patrol command. 1 There's a setting in your menus (somewhere =D) that is called Idle Nanos. If you set it to anything other than zero, nanoturrets without orders for more than X seconds will default to a patrol command.
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4 There's also a widget (F11) called Idle Builders that isn't on by default AFAIK. That one makes idle constructors automatically reclaim and repair nearby units. It's pretty dumb in prioritizing, but better than nothing. 4 There's also a widget (F11) called Idle Builders that isn't on by default AFAIK. That one makes idle constructors automatically reclaim and repair nearby units. It's pretty dumb in prioritizing, but better than nothing.
5 Warning: it will grab your commander and cloaked constructors. And it ignores things like hold position. Most of the time, it doesn't matter so I leave it on, but occasionally, it gets irritating. 5 Warning: it will grab your commander and cloaked constructors. And it ignores things like hold position. Most of the time, it doesn't matter so I leave it on, but occasionally, it gets irritating.
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8 EDIT: just gotta love secret knowledge. =P 8 EDIT: just gotta love "secret" knowledge. =P