Loading...
  OR  Zero-K Name:    Password:   

Post edit history

Some balance feedback

To display differences between versions, select one or more edits in the list using checkboxes and click "diff selected"
Post edit history
Date Editor Before After
9/9/2012 2:05:39 PMSErank[Er0]Godde before revert after revert
Before After
1 > * The sumo is OP 1 > * The sumo is OP
2 I'd argue that the golly is better on flat ground but I'd agree that cloakies, shieldbots and vehicles doesn't got any good counters. Microed rockos and Rogues can beat an unsupported Sumo pretty well but they can't do much to prevent a sumo from retreating or they risk losing alot of units if they chase it. 2 I'd argue that the golly is better on flat ground but I'd agree that cloakies, shieldbots and vehicles doesn't got any good counters. Microed rockos and Rogues can beat an unsupported Sumo pretty well but they can't do much to prevent a sumo from retreating or they risk losing alot of units if they chase it.
3 \n 3 \n
4 I'd say it's not problem in 1v1 as by the time 1 player can get away with a 2000 resource unit without losing ground the game is already decided or the conflict has escalated to the point where 1 sumo isn't that much of a deal. 4 I'd say it's not problem in 1v1 as by the time 1 player can get away with a 2000 resource unit without losing ground the game is already decided or the conflict has escalated to the point where 1 sumo isn't that much of a deal.
5 \n 5 \n
6 > * The tick is too cheap 6 > * The tick is too cheap
7 \n 7 \n
8 The stun time is actually 15 seconds maximum not 20. 8 The stun time is actually 15 seconds maximum not 20.
9 I find it hard to put a price on this thing but I agree that it is generally more powerful than Roaches( maybe because of the lower price therefor less risk) . I think ticks are essential to prevent the enemy from raiding with large groups of raiders such as scorchers or even ravagers which glaives have trouble dealing with when the numbers get higher. 9 I find it hard to put a price on this thing but I agree that it is generally more powerful than Roaches( maybe because of the lower price therefore less risk) . I think ticks are essential to prevent the enemy from raiding with large groups of raiders such as scorchers or even ravagers which glaives have trouble dealing with when the numbers get higher.
10 \n 10 \n
11 > * The banshee's strength against air encourages single unit spam. 11 > * The banshee's strength against air encourages single unit spam.
12 \n 12 \n
13 I agree. 13 I agree.
14 \n 14 \n
15 > * The Outlaw is too powerful in many situations. 15 > * The Outlaw is too powerful in many situations.
16 \n 16 \n
17 Now that outlaws don't damage friendlies after they die I agree. 17 Now that outlaws don't damage friendlies after they die I agree.
18 An outlaw that died could do more than 200 damage to friendly units before. Once I had like 50 outlaws, all of which were firing. Then the ones at the front died and then the rest chain exploded. :P 18 An outlaw that died could do more than 200 damage to friendly units before. Once I had like 50 outlaws, all of which were firing. Then the ones at the front died and then the rest chain exploded. :P
19 Maybe we could give them a large deathexplosion? 19 Maybe we could give them a large deathexplosion?