1 |
I'm trying to get into a Software Engineering position, and I've always been interested in Game Design(though unfortunately I have zero patience in 3d(or 2d) art).
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1 |
I'm trying to get into a Software Engineering position, and I've always been interested in Game Design(though unfortunately I have zero patience in 3d(or 2d) art).
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2 |
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2 |
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3 |
I'd be interested in throwing ideas around.
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3 |
I'd be interested in throwing ideas around.
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4 |
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4 |
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5 |
I think that there is perhaps a fundamental issue being wrong with how the PW system is designed. RTS games are difficult to design with an MMO relationship.
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5 |
I think that there is perhaps a fundamental issue being wrong with how the PW system is designed. RTS games are difficult to design with an MMO relationship.
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6 |
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6 |
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7 |
RTS
games
are
not
just
about
win/lose,
there
is
also
the
fun
in
everything
leading
up
to
absolute
annihilation.
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7 |
RTS
games
are
not
just
about
win/lose,
there
is
also
the
fun
in
everything
leading
up
to
absolute
annihilation.
I
want
a
system
designed
to
not
only
take
that
into
account,
but
make
that
a
focus
in
how
wars
are
won.
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