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Anyone else agree the puppies are slightly underpowered now?

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Date Editor Before After
7/25/2012 3:46:11 AMAUrankAdminSaktoth before revert after revert
Before After
1 Reclaim used to give 100% cost, and it lead to some really whacky things especially in FFA: Making a huge ravager army and rampaging across the landscape and once he has enough to defend it, you reclaim the whole army and go air. Then once he has AA, you reclaim all your bombers, etc. 1 Puppy reprodeces at slightly more than it's base metal cost. Then you only get 50% of that. It's not really worth it.
2 \n
3 Reclaim used to give 100% cost, and it lead to some really whacky things especially in FFA: Making a huge ravager army and rampaging across the landscape and once he has enough to defend it, you reclaim the whole army and go air. Then once he has AA, you reclaim all your bombers, etc. This was so high level and hard to use that basically only google frog did it.
2 \n 4 \n
3 Then there was @detrino constant tech switching, where he would just switch factories over and over again on sea maps so that one moment he has amphs, the next ships, the next hovers, the next air, then back to ships. Given how hardcountery sea was this was incredibly hard to beat early on. 5 Then there was @detrino constant tech switching, where he would just switch factories over and over again on sea maps so that one moment he has amphs, the next ships, the next hovers, the next air, then back to ships. Given how hardcountery sea was this was incredibly hard to beat early on.