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fleas are overpowered

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Date Editor Before After
7/21/2012 3:17:26 PMDErankKlon before revert after revert
7/21/2012 3:11:37 PMDErankKlon before revert after revert
Before After
1 well the point stays valid, any form of active cloak detection completely ruins the stealth game. thats just how it is, no way around it. even if the radar/detect building doing it costs 1000 metal each, it ruins it all. the whole point about cloak is that you can be detected if youre to close to regular stuff, but if youre sneaky, you can enter a place that is totally occupied by the enemy. with active detection, you have no go areas that even extend beyond the enemies front lines, and thats bad. maybe fleas are op, but that nerfing cloak as whole into ground will break it all, and fix nothing. 1 well the point stays valid, any form of active cloak detection completely ruins the stealth game. thats just how it is, no way around it. even if the radar/detect building doing it costs 1000 metal each, it ruins it all. the whole point about cloak is that you can be detected if youre to close to regular stuff, but if youre sneaky, you can enter a place that is totally occupied by the enemy. with active detection, you have no go areas that even extend beyond the enemies front lines, and thats bad. its so bad that in a porced up game, cloak is completely useless, while at the same time the anti-cloak building is just one more mandatory item that you just have to buy, but doesnt really do anything on its own, like an antinuke.
2 \n
3 maybe fleas are op, but that nerfing cloak as whole into ground will break it all, and fix nothing.
2 if you think fleas need a nerf, then nerf their dps first, or reduce vision range although i personnaly think dps nerf would the only one justified. 4 if you think fleas need a nerf, then nerf their dps first, or reduce vision range although i personnaly think dps nerf would the only one justified.
3 \n 5 \n
4 and i may add, they current way is great, because it does not give stealth an unfair advantage. you can find cloaked units, its not even difficult with the right tools, but there is no way to 100% protect any area from cloaked attacks, nor should there be. 6 and i may add, they current way is great, because it does not give stealth an unfair advantage. you can find cloaked units, its not even difficult with the right tools, but there is no way to 100% protect any area from cloaked attacks, nor should there be.