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To: SinKitty
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Ok I understand...
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Ok I understand...
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You still favour the old OD split because you believe the ECO player can still contribute much to the team. You said they might be a PRO (top 10 player), or they might be front player (2v1), or they might be feeding the shield grid (indirect contribution). -this all might be true, but I am assuming everyone is average.
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You still favour the old OD split because you believe the ECO player can still contribute much to the team. You said they might be a PRO (top 10 player), or they might be front player (2v1), or they might be feeding the shield grid (indirect contribution). -this all might be true, but I am assuming everyone is average.
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You might want to OD split based on ELO?
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You might want to OD split based on ELO?
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Also, you might want OD split based on enemy-kill, mex-building, mex-efficiency, energy-difference?? This is all possible if there's enough attention span to study, document, modify & debug the OD system... -its really hard.
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Also, you might want OD split based on enemy-kill, mex-building, mex-efficiency, energy-difference?? This is all possible if there's enough attention span to study, document, modify & debug the OD system... -its really hard.
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