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small games, big games

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Date Editor Before After
7/3/2012 11:31:50 AMFIrankSotha781 before revert after revert
Before After
1 This problem is closely related to the disable game slowdown for lagging players thread. 1 This problem is closely related to the disable game slowdown for lagging players thread.
2 \n 2 \n
3 Obviously, the problem emerges from the culture of everyone automatically joining the biggest room with most players. Then people complain about the unsatisfying huge games. 3 Obviously, the problem emerges from the culture of everyone automatically joining the biggest room with most players and hanging in there. Then people complain about the unsatisfying huge games.
4 \n 4 \n
5 Therefore is it again the culture that needs fixing and making people to learn new behavior: 5 Therefore is it again the culture that needs fixing and making people to learn new behavior:
6 "goto biggest available room. If unable, start a new room" instead of "join biggest room." 6 "goto biggest available room. If unable, start a new room" instead of "join biggest room."
7 \n 7 \n
8 This suggests limiting the room sizes as a viable option. Whatever the solution is, you need to 'drive it in' so that even the thickheaded learn how the new system works. Copious amount of information and advice will reduce the Great Confusion And Resistance what such changes will always provoke in people. In the end, they will see it was the right thing to do. 8 This suggests that limiting the room sizes may be a viable option. Whatever the solution is, you need to 'drive it in' so that even the thickheaded learn how the new system works. Copious amount of information and advice will reduce the Great Confusion And Resistance what such changes will always provoke in people. In the end, they will see it was the right thing to do.