1 |
There may be a compromise possible here,
|
1 |
There may be a compromise possible here,
|
2 |
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|
2 |
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|
3 |
[Irrelevant details]
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3 |
[Irrelevant details]
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4 |
since because of my somewhat weak computer i sometimes have games that start alright (40+ fps) and go down to 2-4 fps due to unit production (i try my best to avoid large and speedmetal maps), At this point I usually transfer my units and exit because it becomes clearly pointless, while i would prefer better optimization for the game i do have another suggestion that is (probably) far simpler to implement:
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4 |
since because of my somewhat weak computer i sometimes have games that start alright (40+ fps) and go down to 2-4 fps due to unit production (i try my best to avoid large and speedmetal maps), At this point I usually transfer my units and exit because it becomes clearly pointless, while i would prefer better optimization for the game i do have another suggestion that is (probably) far simpler to implement:
|
5 |
[/irrelevant details]
|
5 |
[/irrelevant details]
|
6 |
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|
6 |
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7 |
Make
the
game
give
some
sort
of
CPU
overload
error
and
disconnect
the
player
if
cpu
>
100%
and
fps
<
5
(
for
example)
for
a
set
amount
of
time
(
at
least
1-2
minutes
to
avoid
disconnect
doe
to
temporary
videoeffect
spike
)
|
7 |
Make
the
game
give
some
sort
of
CPU
overload
error
and
disconnect
the
player
if
cpu
>
100%
and
fps
<
5
(
for
example)
for
a
set
amount
of
time
(
at
least
1-2
minutes
to
avoid
disconnect
doe
to
temporary
videoeffect
spike
)
since
the
game
is
unplayable
at
this
point
anyway
|
8 |
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|
8 |
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|
9 |
Most (reasonable) protests against this coild probably be disarmed by making this not affect elo and perhaps give bot level xp (but only if gametime > 10 minutes or so to avoid it being used as an xp exploit)
|
9 |
Most (reasonable) protests against this coild probably be disarmed by making this not affect elo and perhaps give bot level xp (but only if gametime > 10 minutes or so to avoid it being used as an xp exploit)
|
10 |
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|
10 |
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|
11 |
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|
11 |
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|
12 |
The main problem is... can you detect is someone is overloading their cpu on purpose to leave a lost battle without loosing elo?
|
12 |
The main problem is... can you detect is someone is overloading their cpu on purpose to leave a lost battle without loosing elo?
|
13 |
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|
13 |
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