Post edit history
Laggy noobs screw up game
Before | After | ||
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1 | I think LagMonitor (currently) didn't check for player's CPU.It just check Ping and non-jittery mouse... | 1 | I think LagMonitor (currently) didn't check for player's CPU.It just check Ping and non-jittery mouse... |
2 | \n | 2 | \n |
3 | LagMonitor also not much fun because it give all unit to 1 player/same-player only, and this 1 player is mere human and will probably 'die' to sensory overload when he receive too much unit. . . | 3 | LagMonitor also not much fun because it give all unit to 1 player/same-player only, and this 1 player is mere human and will probably 'die' to sensory overload when he receive too much unit from every lagger. . . |