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Tweaking The Playerlist

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Date Editor Before After
5/21/2012 2:57:32 PMUSrankCrazyEddie before revert after revert
Before After
1 I've tweaked the playerlist to add a few things: 1 I've tweaked the playerlist to add a few things:
2 \n 2 \n
3 * Elo ratings, colorcoded for low/avg/high 3 * Elo ratings, colorcoded for low/avg/high
4 * Resources: 4 * Resources:
5 ** Metal in mobile units 5 ** Metal in mobile units
6 ** Metal in defense 6 ** Metal in defense
7 ** Metal income 7 ** Metal income
8 ** Energy income 8 ** Energy income
9 ** Metal and Energy storage fill bars 9 ** Metal and Energy storage fill bars
10 * Ally Team resources (same as above, totaled together for each allyteam) 10 * Ally Team resources (same as above, totaled together for each allyteam)
11 * Moved the "Waiting"/"Aband. units"/"Dead" tags to a separate column as icons 11 * Moved the "Waiting"/"Aband. units"/"Dead" tags to a separate column as icons
12 * Reordered the columns a bit 12 * Reordered the columns a bit
13 \n 13 \n
14 I still need to clean up my code and fix some bugs, but here are some Work-In-Progress screenshots, taken from http://zero-k.info/Battles/Detail/78123 14 I still need to clean up my code and fix some bugs, but here are some Work-In-Progress screenshots, taken from http://zero-k.info/Battles/Detail/78123
15 \n 15 \n
16 [img]http://i.imgur.com/ZQLcN.png[/img] 16 [img]http://i.imgur.com/ZQLcN.png[/img]
17 Game start. Licho and TomFyuri are the high-rank players in white. The four low-rank players in red. The three players not yet in game have "?" in the status column. 17 Game start. Licho and TomFyuri are the high-rank players in white. The four low-rank players are in red. The three players not yet in game have "?" in the status column.
18 \n 18 \n
19 [img]http://i.imgur.com/eWx8H.png[/img] 19 [img]http://i.imgur.com/eWx8H.png[/img]
20 Early game. Team 1 is slightly ahead in units and income. Team 2 has built more defense, but it's a small amount in either case. A few players are close to E-stalling. Gewels and saylu (both low-ranked) have spare metal and need more buildpower. SchmiddiK just got wiped out by an early offensive and is only just starting to rebuild. 20 Early game. Team 1 is slightly ahead in units and income. Team 2 has built more defense, but it's a small amount in either case. A few players are close to E-stalling. Gewels and saylu (both low-ranked) have spare metal and need more buildpower. SchmiddiK just got wiped out by an early offensive and is only just starting to rebuild.
21 \n 21 \n
22 [img]http://i.imgur.com/xRYSy.png[/img] 22 [img]http://i.imgur.com/xRYSy.png[/img]
23 End game. Team 1 has rolled over Team 2. markivs and xponen are too busy destroying the enemy to add buildpower and so are excessing metal. Two of the Team 2 players have resigned; the "!!" in the status column shows they have abandoned units. 23 End game. Team 1 has rolled over Team 2. markivs and xponen are too busy destroying the enemy to add buildpower and so are excessing metal. Two of the Team 2 players have resigned; the "!!" in the status column shows they have abandoned units.
24 \n 24 \n
25 [img]http://i.imgur.com/jIf1O.png[/img] 25 [img]http://i.imgur.com/jIf1O.png[/img]
26 Game over. Team 2 resigned and their units were destroyed, earning each of them an "X" in the status column. 26 Game over. Team 2 resigned and their units were destroyed, earning each of them an "X" in the status column.
27 \n 27 \n
28 -------- 28 --------
29 \n 29 \n
30 If there's any interest, I'll post the code once I've cleaned it up. 30 If there's any interest, I'll post the code once I've cleaned it up.
31 \n 31 \n