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While I don't agree with the two-gate method (djinn risks 100% of the cost if you tele into hotzones), I totally agree with the morph from static.
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While I don't agree with the two-gate method (djinn risks 100% of the cost if you tele into hotzones), I totally agree with the morph from static.
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If cons could build a static Djinn (which has more health or is cloaked say), which could morph to the current one and back, ala shield and cloaker, that would make djinn used more.
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If cons could build a static Djinn (which has more health or is cloaked say), which could morph to the current one and back, ala shield and cloaker, that would make djinn used more.
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On land, you'll usually want a land factory anyway. While amph has its uses even on land, I don't necessarily want amph as my second factory when I am a land player. Usually go gunships.
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