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First you need at least a heightmap, a texturemap, and a metalmap (though metalmap is now optional, since Zero-K is using the metal spot gadget). This should contain some basic information http://springrts.com/wiki/Map_development
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First you need at least a heightmap, a texturemap, and a metalmap (though metalmap is now optional, since Zero-K is using the metal spot gadget). This should contain some basic information http://springrts.com/wiki/Map_development
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Then you need to compile them.
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Then you need to compile them.
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4 |
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Here's
a
handy
editor
program,
though
its
map
compilation
feature
doesn't
work
on
ATI:
http://saddam.
ath.
cx:8085/sme
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5 |
Here's
a
handy
editor
program,
though
its
map
compilation
feature
doesn't
work
on
ATI:
http://springrts.
com/wiki/Maps:SpringMapEdit
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Mapconv is a map compiler that does work on ATI: http://www.springfiles.com/show_file.php?id=2585
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Mapconv is a map compiler that does work on ATI: http://www.springfiles.com/show_file.php?id=2585
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When you have the .smf and .smt files you get by compiling, you still need an .smd file, which is a text file containing info about the map. You can just take one from an existing map and edit it, to get started.
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When you have the .smf and .smt files you get by compiling, you still need an .smd file, which is a text file containing info about the map. You can just take one from an existing map and edit it, to get started.
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Then put these files (be sure that they have the same name) into a folder called 'maps', and use 7zip to make a .sd7 file of this folder.
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Then put these files (be sure that they have the same name) into a folder called 'maps', and use 7zip to make a .sd7 file of this folder.
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Then upload the map to springfiles, and go to a springie host and change to your map. Then say !maplink. Now, if links are found, the map should be added to Zero-K map database. If not, you either need to wait (max half an hour usually) and try again, or there's some problem with your uploading.
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Then upload the map to springfiles, and go to a springie host and change to your map. Then say !maplink. Now, if links are found, the map should be added to Zero-K map database. If not, you either need to wait (max half an hour usually) and try again, or there's some problem with your uploading.
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That's the most basic way to get a working map. If you've questions about specifics, feel free to ask.
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That's the most basic way to get a working map. If you've questions about specifics, feel free to ask.
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