1 |
If you want Quake to penetrate shields, you want it to do damage to shields.
|
1 |
If you want Quake to penetrate shields, you want it to do damage to shields.
|
2 |
\n
|
2 |
\n
|
3 |
If you want it to do damage to shields, you want it to do equal damage to units, or apply a status effect.
|
3 |
If you want it to do damage to shields, you want it to do equal damage to units, or apply a status effect.
|
4 |
\n
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4 |
\n
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5 |
How much damage, or what status effect are you comfortable with granting to a 400m single-use unit ... with pinpoint accuracy and more range than Bertha?
|
5 |
How much damage, or what status effect are you comfortable with granting to a 400m single-use unit ... with pinpoint accuracy and more range than Bertha?
|
6 |
\n
|
6 |
\n
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7 |
I
guess
slow
is
an
obvious
choice
of
a
status
effect,
with
maybe
1k
damage
to
shields?
|
7 |
I
guess
slow
is
an
obvious
choice
of
a
status
effect,
with
maybe
1k
damage
to
shields.
|