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Ok...so I made a mistake with the singu rush. But why I constantly had 4-5 commanders at the end of the game. It seems that my team didn't actually resign, they just ALT+TAB and gave me everything to micro...at least 50% of the front.
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Ok...so I made a mistake with the singu rush. But why I constantly had 4-5 commanders at the end of the game. It seems that my team didn't actually resign, they just ALT+TAB and gave me everything to micro...at least 50% of the front.
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I agree that some of my teammates did an awesome job at bombing ( @TechAUmNu ) and holding the left side of the map (don't remember exactly who it was) and I thank them for it. But for the rest of the team? @Lu5ck as a decent player complained about singu rush while he made moho early game.
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I agree that some of my teammates did an awesome job at bombing ( @TechAUmNu ) and holding the left side of the map (don't remember exactly who it was) and I thank them for it. But for the rest of the team? @Lu5ck as a decent player complained about singu rush while he made moho early game.
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At some point, somebody made a Paladin rush exactly when we were losing the game and seriously? (won't watch the replay because I don't want to point fingers).
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At some point, somebody made a Paladin rush exactly when we were losing the game and seriously? (won't watch the replay because I don't want to point fingers).
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At the end of this game, there was just dirtbag spam, a merlin, and a shielded ball that were the only problem in making us win/lose. If we had the chance to counter those things (and we had a scorpion on the battlefield) the game was ours. I couldn't micro 4 commanders at the same time and hold the front from all points. It's just too much for a single player...
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At the end of this game, there was just dirtbag spam, a merlin, and a shielded ball that were the only problem in making us win/lose. If we had the chance to counter those things (and we had a scorpion on the battlefield) the game was ours. I couldn't micro 4 commanders at the same time and hold the front from all points. It's just too much for a single player...
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Big teams room a few years ago was decent, it was not perfect but you could rely on somebody to hold the ground (even a brown star). Now they just resign the moment they lose the factory, they never ask for a constructor, they never try to micro something in winning the game and most of the time they lose commander or rush missile silo in their base.
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Big teams room a few years ago was decent, it was not perfect but you could rely on somebody to hold the ground (even a brown star). Now they just resign the moment they lose the factory, they never ask for a constructor, they never try to micro something in winning the game and most of the time they lose commander or rush missile silo in their base.
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I mean it's ok to be like this but they don't even try to see the full view of the map and what's going on.
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I mean it's ok to be like this but they don't even try to see the full view of the map and what's going on.
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So my suggestion is:
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So my suggestion is:
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1. Some kind of penalty for early resigners and resigners in general (I am talking here about individual resigning and not the team vote resign). Maybe 1-2 hours ban?
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1. Some kind of penalty for early resigners and resigners in general (I am talking here about individual resigning and not the team vote resign). Maybe 1-2 hours ban?
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2. Some kind of penalty for AFK people (those that intentionally alt+tab and go watch movies while team builds their QUE). No metal income for some minutes while in-game?
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2. Some kind of penalty for AFK people (those that intentionally alt+tab and go watch movies while team builds their QUE). No metal income for some minutes while in-game?
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3. Heavy penalty for resigning vote abusers (we have some example when even @Manu12 lost a game because some players trolled him with resign)
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3. Heavy penalty for resigning vote abusers (we have some example when even @Manu12 lost a game because some players trolled him with resign)
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4. No ELO for all the resigners if that specific team wins the match (this way we remove the @Firepluk style resign and their ELO inflation.
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4. No ELO for all the resigners if that specific team wins the match (this way we remove the @Firepluk style resign and their ELO inflation.
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Also is there a way to remove commander metal income? having 4 commanders or even 2-3 will result in a lot of metal income lost. Isn't there any way to change this ...to make commanders not give metal income :(?
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