Loading...
  OR  Zero-K Name:    Password:   

Post edit history

B930437 2 on Red Comet v1.3 (Multiplayer)

To display differences between versions, select one or more edits in the list using checkboxes and click "diff selected"
Post edit history
Date Editor Before After
7/25/2020 11:37:59 PMUSrankLegomenon before revert after revert
7/25/2020 11:31:32 PMUSrankLegomenon before revert after revert
Before After
1 Stardust gains range via lookahead against moving targets, but loses it when the target stops moving. This means a Stardust will suddenly stop shooting at a target when it stops moving, even though it was previously hitting it thanks to its AoE. 1 Stardust gains range via lookahead against moving targets, but loses it when the target stops moving. This means a Stardust will suddenly stop shooting at a target when it stops moving, even though it was previously hitting it thanks to its AoE, which is a pretty strange interaction.
2 \n 2 \n
3 For a ground Stardust: 3 For a ground Stardust:
4 - Expected: Scalpel outranges Stardust easily (440 vs 410 range) and doesn't take any damage. Stardust cannot shoot outside its depicted range indicator. 4 - Expected: Scalpel outranges Stardust easily (440 vs 410 range) and doesn't take any damage. Stardust cannot shoot outside its depicted range indicator.
5 - Result: Scalpel takes a lot of damage from the Stardust while moving in before even entering the range indicator. This is avoided by stopping the Scalpel right as it enters its firing range, and damage can be minimized by moving at an angle away from the Stardust. 5 - Result: Scalpel takes a lot of damage from the Stardust while moving in before even entering the range indicator. This is avoided by stopping the Scalpel right as it enters its firing range, and damage can be minimized by moving at an angle away from the Stardust, similar to fighting a terraformed Stardust.
6 \n 6 \n
7 A terraformed Stardust has always been hard for Scalpel, but Stardust has an even bigger range advantage now against a moving Scalpel. 7 A terraformed Stardust has always done well against Scalpel, and has an even bigger range advantage now against a moving Scalpel via lookahead.