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Scythe spam?

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Date Editor Before After
7/15/2020 9:45:22 AMGBrankTechAUmNu before revert after revert
Before After
1 I think everyone is missing the key problem, to properly counter them EVERYONE needs to do what you are suggesting. For a big team game with 16 players on team there will always be people that do not terraform or make defencesw. If everyone did make defenses how much metal would that cost? Even if everyone only made a single Faraday its 4000 metal. 1 I think everyone is missing the key problem, to properly counter them EVERYONE needs to do what you are suggesting. For a big team game with 16 players on team there will always be people that do not terraform or make defencesw. If everyone did make defenses how much metal would that cost? Even if everyone only made a single Faraday its 4000 metal.
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3 When I am air I always make lots of swifts, which are a semi decent counter as they can respond fast enough. However they do super low damage and spend so long flying away and turning that the Scythes often just recloak and run away. 3 When I am air I always make lots of swifts, which are a semi decent counter as they can respond fast enough. However they do super low damage and spend so long flying away and turning that the Scythes often just recloak and run away.
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5 Lotus is useless. 5 Lotus is useless.
6 Faraday doesn't do damage and can only stun them if grouped. 6 Faraday doesn't do damage and can only stun them if grouped.
7 Terraform is expensive. 7 Terraform is expensive.
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9 Basically preemptively building a shitload of defences is not viable. Especially on larger maps. 9 Basically preemptively building a shitload of defences is not viable. Especially on larger maps.
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12 I.E. this all boils down to it being too easy to sneak past defenses. You get no reaction time. So first you know about them attacking you is when they start attacking your stuff. 12 I.E. this all boils down to it being too easy to sneak past defenses. You get no reaction time. So first you know about them attacking you is when they start attacking your stuff.
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14 Even 2 scythes are enough to kill a fac most of the time even with defenses, you just need to put them at an angle where the fac blocks the turrets. Or if com is defending fac then you just run round the factory and com can't hit you. 14 Even 2 scythes are enough to kill a fac most of the time even with defenses, you just need to put them at an angle where the fac blocks the turrets. Or if com is defending fac then you just run round the factory and com can't hit you. By the time any units get even close the fac is dead and the scythes are away in the wind, or died to the factory exploding.
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18 1. I would suggest increasing decloak distance from 75 -> 125. Plus reducing hp from 800-600. 18 1. I would suggest increasing decloak distance from 75 -> 125. Plus reducing hp from 800-600.
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20 2. Make units that provide cloaking also decloak enemy units. Or a separate building that performs decloaking role. 20 2. Make units that provide cloaking also decloak enemy units. Or a separate building that performs decloaking role.
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