1 |
[quote]you also have the lobby, which can be pretty unoptomised[/quote]
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1 |
[quote]you also have the lobby, which can be pretty unoptomised[/quote]
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2 |
There's an optimization for Chobby added recently, but it's not enabled by default. In your lobby settings, you can scroll down and enable "Minimize Lobby Updates". Fingers crossed, your idle CPU usage should drop. It seems Chobby has been trading off some performance to prevent graphics flicker from several years ago, but no one is quite sure if it's needed anymore. Would be good to know if anyone gets UI flicker with that setting enabled.
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2 |
There's an optimization for Chobby added recently, but it's not enabled by default. In your lobby settings, you can scroll down and enable "Minimize Lobby Updates". Fingers crossed, your idle CPU usage should drop. It seems Chobby has been trading off some performance to prevent graphics flicker from several years ago, but no one is quite sure if it's needed anymore. Would be good to know if anyone gets UI flicker with that setting enabled.
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3 |
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3 |
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4 |
[quote]Yeah, this seems to happen if your browser is started from zero-k initially.[/quote]
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4 |
[quote]Yeah, this seems to happen if your browser is started from zero-k initially.[/quote]
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5 |
I
wonder
if
the
new
browser
is
being
launched
in
a
way
that
it
is
considered
a
'child
program'
of
Zero-K
that
still
needs
to
be
cleaned
up
to
fully
close.
If
that's
the
issue,
maybe
there
could
be
a
way
to
ensure
the
browser
launches
independently
or
to
track
and
disown
any
launched
browsers
before
closing
the
game?
|
5 |
I
wonder
if
the
new
browser
is
being
launched
in
a
way
that
it
is
considered
a
'child'
process
of
Zero-K
that
still
needs
to
be
cleaned
up
to
fully
close.
If
that's
the
issue,
maybe
there
could
be
a
way
to
ensure
the
browser
launches
independently
or
to
track
and
disown
any
launched
browsers
before
closing
the
game?
|