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Bug: Paused Berthas are still shooting

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Date Editor Before After
7/8/2020 8:53:53 AMPLrankAdminSprung before revert after revert
7/7/2020 10:25:34 PMPLrankAdminSprung before revert after revert
Before After
1 Wait mode ("pause", "hourglass") is currently not supposed to stop units from shooting (this is so that units still defend themselves) so everything is working as intended; as people already said the way to achieve what you want is the hold fire state. 1 Wait mode ("pause", "hourglass") is currently not supposed to stop units from shooting (this is so that units still defend themselves) so everything is working as intended; as people already said the way to achieve what you want is the hold fire state.
2 \n 2 \n
3 There is still a "bug" here in that Bertha ( and other turrets) should probably not have the Wait command available at all since it doesn't do anything. 3 [s]There is still a "bug" here in that Bertha ( and other turrets) should probably not have the Wait command available at all since it doesn't do anything. [/s] Correction: see @GoogleFrog's post below
4 \n 4 \n
5 Riotcannon + Napalm Warheads is an actual bug and will be fixed on next release (also affects e.g. Dante, see https://zero-k.info/Forum/Thread/31668 ). 5 Riotcannon + Napalm Warheads is an actual bug and will be fixed on next release (also affects e.g. Dante, see https://zero-k.info/Forum/Thread/31668 ).