1 |
Maybe
because
I
use
borderless
fullscreen
and
not
normal
fullscreen.
I
also
set
the
resolution
to
1920x1081
instead
of
my
native
1920x1080,
but
that
was
due
to
an
old
framerate
bug
which
I
think
has
since
been
fixed.
|
1 |
Maybe
because
I
use
borderless
fullscreen
and
not
normal
fullscreen.
I
also
set
the
resolution
to
1920x1081
instead
of
my
native
1920x1080,
but
that
was
due
to
an
old
framerate
bug
which
I
think
has
since
been
fixed.
I've
found
other
OpenGL
games
tend
to
have
issues
rendering
in-game
cursors
at
native
resolution,
so
maybe
borderless
fullscreen
at
1920x1081
(
or
whatever
your
native
resolution
is
+1
to
y)
would
fix
those
problems.
|