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Problematic Zero-k Units

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Date Editor Before After
6/25/2020 4:47:24 PMUSrankBakuhatsu before revert after revert
Before After
1 [q]That isn't the first weird two-person 1v1 meta I've seen and it won't be the last. I do not feel any particular need to believe that Bertha is actually a regular part of the overall metagame outside large congested teams.[/q] 1 [q]That isn't the first weird two-person 1v1 meta I've seen and it won't be the last. I do not feel any particular need to believe that Bertha is actually a regular part of the overall metagame outside large congested teams.[/q]
2 \n 2 \n
3 I thought most of the commentary here so far was about team games, anyway. If you can roll with team game arty strats in a 1v1 though and win that could imply that it's a bit too easy. 3 I thought most of the commentary here so far was about team games, anyway. If you can roll with team game arty strats in a 1v1 though and win that could imply that it's a bit too easy.
4 \n 4 \n
5 If we were talking about problematic units for 1v1 Kodachi and Locust would surely be making entries, right. . . ? Or Thunderbird, which can just win a game in one run if you get a good bombing in and costs less than a Crab. Speaking of which, Crabs still seem to not be in armored mode all the time? It feels like they take a lot more damage than would be indicated by a 75% damage reduction when fighting against spammy units. 5 If we were talking about problematic units for 1v1 Kodachi and Locust would surely be making entries, right. . . ? Or Thunderbird, which can just win a game in one run if you get a good bombing in and costs less than a Crab.