1 |
Communication wins game not clans. Without proper communication there is no order and without order there is no victory. You cant disable it so there must be other ways how to limit it.
|
1 |
Communication wins game not clans. Without proper communication there is no order and without order there is no victory. You cant disable it so there must be other ways how to limit it.
|
2 |
Matchmaking system should be reworked to solve issues like that and i doubt anybody will try do it. Two things must be removed already before these issues - two commander thing (its unbalanced game in any way) and stupid thing when in one team there is two purple games + two lobstars + mediocre players vs at least four blue players and plus medicare stuff. These two things would solve so much unbalanced game problems.
|
2 |
Matchmaking system should be reworked to solve issues like that and i doubt anybody will try do it. Two things must be removed already before these issues - two commander thing (its unbalanced game in any way) and stupid thing when in one team there is two purple games + two lobstars + mediocre players vs at least four blue players and plus medicare stuff. These two things would solve so much unbalanced game problems.
|
3 |
Matchmaking is around also that it put same clan members in same team. If devs change it then problem will be partialy solved. Example like splitting two best clan players. However it will lead situation where they would not want fight each other and one or even both will spec.
|
3 |
Matchmaking is around also that it put same clan members in same team. If devs change it then problem will be partialy solved. Example like splitting two best clan players. However it will lead situation where they would not want fight each other and one or even both will spec.
|
4 |
Infinite
clan
size
is
one
factor
which
leads
to
problems
because
there
is
only
three/four
big
clans
in
ZK
now
which
actively
playing.
They
amassed
most
advanced
players
Clan
should
be
limited
size
if
we
want
diversity
(
like
it
was
before)
.
Already
there
is
games
where
clan
stack
fight
vs
clan
stack.
Already
there
is
games
where
is
@mc
vs
@ADVENT.
In
some
cases
@GHC
also
present
with
three
players.
|
4 |
Infinite
clan
size
is
one
factor
which
leads
to
problems
because
there
is
only
three/four
big
clans
in
ZK
now
which
actively
playing.
They
amassed
most
advanced
players
Clan
should
be
limited
size
if
we
want
diversity
(
like
it
was
before)
.
Already
there
is
games
where
clan
stack
fight
vs
clan
stack.
Already
there
is
games
where
is
only
@mc
vs
@ADVENT.
In
some
cases
@GBC
also
present
with
three
players.
|
5 |
|
5 |
|