1 |
I really dislike squading in pug games, I got no idea why this practice is being continued for years.
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1 |
I really dislike squading in pug games, I got no idea why this practice is being continued for years.
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2 |
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2 |
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3 |
It literally unbalance the game by a huge margin, it is completely different level from sending individual builders to assist someone; you can just pool resource across the map wirelessly as long that part of the map has enough builders which made possible by pooling resources to build them (the builders)
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3 |
It literally unbalance the game by a huge margin, it is completely different level from sending individual builders to assist someone; you can just pool resource across the map wirelessly as long that part of the map has enough builders which made possible by pooling resources to build them (the builders)
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4 |
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4 |
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5 |
In a pug game, as the name imply, is a [b]PUG[/b] game, I totally can't fathom the amount of disadvantage allowed against pug players.
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5 |
In a pug game, as the name imply, is a [b]PUG[/b] game, I totally can't fathom the amount of disadvantage allowed against pug players.
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6 |
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6 |
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7 |
Last
and
not
least,
it
totally
disturb
the
elo
allocations
as
these
squading
are
usually
in
micro
managed
by
one
or
two
experienced
players,
effectively
artificially
boosting
the
weaker
members's
elo.
|
7 |
Last
and
not
least,
it
totally
disturb
the
elo
allocations
as
these
squading
are
usually
in
micro
managed
by
one
or
two
experienced
players,
effectively
artificially
boosting
the
weaker
members's
elo
which
in
turn
unbalance
the
teams.
|