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"There has to be some reason to risk having a chain of these leading to clustered resource deposits including being placed in contested hotzones."
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"There has to be some reason to risk having a chain of these leading to clustered resource deposits including being placed in contested hotzones."
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Energy grids aren't for hotzones. They're for bases.
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Energy grids aren't for hotzones. They're for bases.
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Go cap mexes in no-man's land, sure. That's territorial acquisition. But you can expect to lose them, too. Don't push your grid out to them to get the overdrive until you've actually secured the territory.
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Go cap mexes in no-man's land, sure. That's territorial acquisition. But you can expect to lose them, too. Don't push your grid out to them to get the overdrive until you've actually secured the territory.
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I think that's a pretty reasonable game dynamic.
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I think that's a pretty reasonable game dynamic.
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Edit - never mind, I get what you were getting at. But still, if you think pylons need to be tougher so that they can be used closer to the front, why not just defend them like anything else rather than tinker with the unit?
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