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Teams All Welcome

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Date Editor Before After
5/18/2020 3:51:04 PMUSrankShaman before revert after revert
Before After
1 I [size=4][b][color=red]hAtE[/color][/b][/size] the new 20v20 host. 16v16 was already bad enough, I don't think we need even more players in a single match. Yes, it's cool the first few times to see a 20v20, but being honest here, cool factor wears off quickly. I don't inherently enjoy 16v16. I dislike the lack of income provided by it and the complete aversion to cooperation/coordination that most people have in it. A great example is when one guy is rushing nuke, another guy is rushing DRP and a third guy comes around 5 minutes later and starts another DRP. The only means of having fun in 16v16 now days is stacking with clan members. 1 I [size=4][b][color=red]hAtE[/color][/b][/size] the new 20v20 host. 16v16 was already bad enough, I don't think we need even more players in a single match. Yes, it's cool the first few times to see a 20v20, but being honest here, cool factor wears off quickly. I don't inherently enjoy 16v16. I dislike the lack of income provided by it and the complete aversion to cooperation/coordination that most people have in it. A great example is when one guy is rushing nuke, another guy is rushing DRP and a third guy comes around 5 minutes later and starts another DRP.
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3 The lack of income means that teaming up and coordinating with another person on the front is necessary, but few people actually want to coordinate and would rather play interlinked 1v1's. This sours an otherwise unoffensive experience. However, things get worse when people vote in sea maps.
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3 This unfun factor increases on maps like tangerine ( everyone forgets the flanks where metal is) or supreme battlefield ( always at least 1 flank that goes forgotten) . 5 Sea in 16v16 has to be one of the WORST experiences this game has to offer. It is dominated by thrown scallops with a few claymores tossed in or envoy/sirens. What makes an unfun experience even worse is the above combined with a split sea front -- two sea lane maps like tangerine or supreme battlefield. It's almost certain that people will forget one or both sides. If one side isn't forgotten and the match almost immediately lost, you can easily get tag teamed and lose simply because you have less scallops than the enemy. And once you lose once, it's hard to come back from the loss of a scallop ball. Sea is thus an experience that's just pure awfulness.
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5 Only reason I play it is because my clannies play it and it's either that or 1v1. I wished 6v6 - 10v10s would make a return. I'm willing to talk to @ADVENT about seeding smaller teams if we can get some opposition. Ideally both sides could use vc and that might make things a lot more fun and exciting. 7 I'd be willing to talk to @ADVENT and to try to seed smaller nonsea map games or even a second game ( maybe 10v10 at most) if we could get more interested parties. There's typically 2-5 of us in a normal day. Since many of us are fairly elo'd, maybe we could invite higher ranked players to relieve the frustration of dealing with noobs or people playing terrible on purpose.