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Performance of Zero-K

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Date Editor Before After
5/15/2020 9:03:46 AMLynx before revert after revert
5/15/2020 9:03:27 AMLynx before revert after revert
5/15/2020 8:57:23 AMLynx before revert after revert
Before After
1 I don't know. It might be good if there was a sort of benchmark that you could pass or fail to identify sufficiently decent performance to play the game. 1 I don't know. It might be good if there was a sort of benchmark that you could pass or fail to identify sufficiently decent performance to play the game.
2 \n 2 \n
3 I suppose if game never goes below 30FPS in cluster then all is well? Is that achievable? I see some posts about even extremely fast machines struggling, so I wonder if networking or something else is an issue. 3 I suppose if game never goes below 30FPS in cluster then all is well? Is that achievable? I see some posts about even extremely fast machines struggling, so I wonder if networking or something else is an issue.
4 \n 4 \n
5 I will try that replay on the troublesome battle above with the deluxe player list disabled and see if I can see a difference. 5 I will try that replay on the troublesome battle above with the deluxe player list disabled and see if I can see a difference.
6 \n 6 \n
7 Oh, and what is the player list that I *should* enable? 7 Oh, and what is the player list that I *should* enable?
8 \n
9 Thanks for your help here by the way.