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Date Editor Before After
5/11/2020 4:43:49 PMUSrankShaman before revert after revert
Before After
1 [quote]I believe the player count can be extremely high without the danger of constant rushes. The total resources given to each player just have to be severely cut back. The game wouldn't be excessively demanding to run either. However, I would probably find the personal income insufficient.[/quote] 1 [quote]I believe the player count can be extremely high without the danger of constant rushes. The total resources given to each player just have to be severely cut back. The game wouldn't be excessively demanding to run either. However, I would probably find the personal income insufficient.[/quote]
2 \n 2 \n
3 Even if you scaled back the starting metal to essentially 0, you'd get 1, 600/s base metal without expansion at 200v200. This is [b]still[/b] enough to rush a DRP in 21. 9 seconds, assuming 100% coordination. With 33% coordination, you'd still be able to have it within 66. 3 seconds. 3 Even if you scaled back the starting metal to essentially 0, you'd get 1, 200/s base metal without expansion at 200v200. This is [b]still[/b] enough to rush a DRP in 29. 2 seconds, assuming 100% coordination. With 33% coordination, you'd still be able to have it within 88. 4 seconds.